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You should see the message: “Access code correct, private beta ‘windows_mixed_reality’” is now available. Right-click on Batman: Arkham VR and select Properties.Įnter WMR4BatmanArkham in the code field. To access this branch, simply do the following: This version should allow Windows Mixed Reality users to play the game with all standard controls intact.
#Ultratron not able t select game pad update#
This is due to a recent update that changes the way the game handles key bindings for different controller types.Īs a workaround we've set up up the previously live game build on a separate branch which you can use. We've seen that some players who are playing the game through Windows Mixed Reality headset are having difficulties progressing. Window Mixed Reality - Missing bindings workaround This is what worked for me using the Lenovo Explorer WMR headset. Reboot system and use the track pad by pushing up or down on either side to select standing or sitting. Right click on the Batman game in your library, properties, click betas
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If someone would be able to help that'd be wonderful!ĭid you read the developers pinned post ?ġ. I am using an Oculus Rift S, so I'm not too sure what else I should do, I've been trying to look it up for hours. It's reading my controller's position just fine, it will just not allow for me to click any buttons. Thank you for adding this file, it made it super easy for it to test out! But sadly this did not work for me, I'm still stuck at the beginning. "description" : "ArkhamVR Knuckles bindings", "path" : "/user/hand/right/input/joystick" "path" : "/user/hand/left/input/joystick" "path" : "/user/hand/right/input/thumbstick"
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"path" : "/user/hand/left/input/thumbstick" "path" : "/user/hand/right/input/trigger" "path" : "/user/hand/right/input/skeleton/right" "output" : "/actions/main/in/skeletonright", "path" : "/user/hand/left/input/skeleton/left"
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